Today is the first day of 2015 for school term that we have returned to college. At the beginning of the day, "Zoetic Zoe" stated that the remaining work has been extended for a few more additional days due to the time being consumed in the past by University visits and events. (All of U22A3 has been pushed back for another three days, with a renewed deadline at 09/01/15). She also took this opportunity to tell us what documents we have to create, as explained within the tasks in the Scheme of Learning.
So here is the checklist I have recorded down:
A3T1:
- Game [Done]
- Annotated Screenshots [Done]
- Document - Various Elements + Coding [Done]
A3T2:
- Test Plan (Screenshots) [Done]
- Debugging Evidence [Done]
- Test Strategy [Done]
- User Feedback (Include Improvements) [Done]
After her (awesome) straight forward explanations, I asked "Zoetic Zoe" to check out my current progress and my level of work as I have been trying to progress alone throughout the Christmas holidays. She answered all of my questions and as expected, I managed to remove all of my confusions related to this assignment.
Afterwards, I continued with my test plan/debugging evidence by asking random people from my class to participate in test playing my game, then answering my survey (now complete) - this was to gather feedbacks and recommendations for improvements that I will and have been managing in my annotated screenshots document, where I also include my various elements of assets as well as its GML (Game Maker Language) coding from Game Maker Studio.
Moving on into this productive game, I updated my PDP (Personal Development Plan) for the last week (Week 4) by setting appropriate and achievable targets, which mainly includes the tasks for U22A3. Furthermore, we were all also told that we need to produce a report about our reviews, emotions and overall analysis of the PDP over the month afterwards.
Next, I started to type out my annotated screenshot document. In this word document, I talked about the main assets in my game that are mentioned in the Scheme of Learning (definitely compulsory) such as the enemies, playable character, and collectibles including the power ups. I provided proof of evidence by displaying a screenshot of it running in my platform game as well as providing its code then giving a full explanation in detail of behind the scenes.
During the last part of the day, I stopped my written theory work at a satisfactory stop and decided to make minor improvements that has been established by other peers for my game; this is so I wouldn't forget the most important little details and allows me to maximise my gaming experience (which is now at a very good quality).
Overall, the first day back today has been extremely focused and concentrating, giving me the spirit to activate my workaholic mode to complete all of the task in perfection mode. As for my day off tomorrow, I will invest most of my time pursing to complete the tasks so I can hopefully move on to other work on Thursday: assignment 4. I am also ahead so this gives me the advantage to perfect my work.
P.S: I have been placed on stand-by mode to create the quiz for Thursday if Alex S is not here, fanastique (not sure if sarcasm or sarcasm).
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