Tuesday, 23 September 2014

The Evolution of Typography

To begin, this morning we once again practiced our 'Their', 'They're, and 'There' with Catherine. Everyone in the end understood so errors should now occur less. Subsequently, we then watched two videos about colour theories. The videos were about primary, secondary and tertiary colours, it also explained the hue, tint, and value of the colour palette in Photoshop. Above all, we created five questions for each video. We then let another classmate answer our questions without watching the video. The purpose of this task was to improve the knowledge of colour theories and to practice creating appropriate questions. Additionally, with us knowing before hand that we will be answering other people's questions, this ultimately makes us pay more attention and therefore as a result, I scored 7/10 on the question Ben's made. It was a fun task and it got us to move around to see other people's work, thoughts and ideas.

Now that A2 is completed, the "Amazing Adam" started to look at type (typography) with us, he explained the beginning of typography, the creator and the evolution of it in the following centuries leading to today's modern visuals of different fonts. We had a mini history lesson and learnt different types of typography, including: Black Letter by Gutenberg, humanist and italics by Italy, enlightenment and abstraction, industrial revolution 'Monster' fonts, late 21st reformed fonts and lastly, the futuristic and narrative font. In all of these fonts, we looked at the typography design, such as the kerning, x-height, and serifs. And most of all, we talked about examples of how it is used. Such as the monster fonts were used in the headers of newspapers during the industrial revolution.
All typography covered and summed in a simple explanation.
Afterwards, the whole class got given an A3 paper and we origami'd the paper to show eight separate sections. This task consisted of two rounds of drawings. For the first round, we had 10 seconds to draw a word that the "Amazing Adam" describes. For the second round, the time was doubled and we had 20 seconds to draw a word that he yet again describes, with the time doubled, it lets us input more detail into the doodle. For the end of each round, we all voted on who's drawing was the most appropriate, and therefore I won the first round, and the victory of the second round belonged to Connor.

Furthermore, we then started to think of ideas for games and brainstormed many ideas around either platform-based games or maze-based games. I chose the platform path and listed down many ideas including characters, power-ups, background, colours and menu options. I have applied my knowledge from previous tasks to provide a range of ideas. Consequently, I will refine and narrow down on my ideas as time goes on. This will allow me to see the plus and the negatives, what is limited and what is beneficial, as a result this will let me come to a conclusion and decide which narrative I would choose. For all of the work I have done in the past, I have saved it and would be able to use this as an evidence log to show how my game is decided and created in the future.

Lastly, during self study, I thought about the ideas of the games and started researching information about the ideas I have brainstormed on my sketchbook. Ultimately, I continued practicing Photoshop at text effects and also started to consider character sprite creations.

My Blogger Banner - Monster-based font.

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